- Posts: 130
- Joined: Wed Feb 21, 2024 11:53 pm
- Location: Planet Earth
- Real Name: Sebastian Alvarez
First of all, if I have a Fusion inside Resolve question, about something that is inherently Fusion, should I post in this category or in the Resolve one?
I'm having a bit of trouble getting the Magic Mask to work as intended, at least according to what the controls say. For example, the track forward and backward one frame button will take me to wherever it wants at times. Mostly only the forward one is kind of reliable, but for example right now I was in frame 1468 and pressing forward one frame took me to frame 1289. Pressing the backward one frame button usually takes me to the very beginning, as if I was pressing the other button below that is there for that purpose. Is this how it's supposed to be?
Granted, I'm using it on a difficult piece of footage that wasn't shot with this in mind. It's from a Canon DSLR and the shutter speed is rather low, so it's not exactly BMPCC 6K BRAW. Added to this, it's a closeup of someone's hand drawing on the ground with a stick, and the stick is slightly darker than the dirt, so it's not an easy task for Magic Mask, and I have to manually draw add and subtract on many frames, almost all of them.
Also, the cache doesn't work very well. I've had to redo the tracking countless times because sometimes I see a frame where the hand is gone, or something else that wasn't there before. I mean, it doesn't save every single frame until that frame is overwritten manually because of an add or subtract, or some other change.
So I'm wondering if Magic Mask is the right tool for this. I was going to animate a polygon mask, but this is a hand with a stick going sideways back and forth, so it would take forever to keyframe all that.
Is there any other tool in either Resolve or Fusion for rotoscoping that would do a faster and better job?
I'm having a bit of trouble getting the Magic Mask to work as intended, at least according to what the controls say. For example, the track forward and backward one frame button will take me to wherever it wants at times. Mostly only the forward one is kind of reliable, but for example right now I was in frame 1468 and pressing forward one frame took me to frame 1289. Pressing the backward one frame button usually takes me to the very beginning, as if I was pressing the other button below that is there for that purpose. Is this how it's supposed to be?
Granted, I'm using it on a difficult piece of footage that wasn't shot with this in mind. It's from a Canon DSLR and the shutter speed is rather low, so it's not exactly BMPCC 6K BRAW. Added to this, it's a closeup of someone's hand drawing on the ground with a stick, and the stick is slightly darker than the dirt, so it's not an easy task for Magic Mask, and I have to manually draw add and subtract on many frames, almost all of them.
Also, the cache doesn't work very well. I've had to redo the tracking countless times because sometimes I see a frame where the hand is gone, or something else that wasn't there before. I mean, it doesn't save every single frame until that frame is overwritten manually because of an add or subtract, or some other change.
So I'm wondering if Magic Mask is the right tool for this. I was going to animate a polygon mask, but this is a hand with a stick going sideways back and forth, so it would take forever to keyframe all that.
Is there any other tool in either Resolve or Fusion for rotoscoping that would do a faster and better job?