In the sDuplicate node - "duplicate along path" new feature in Beta, I was disappointed to see there appears to be only one mode where the objects populate the path. Namely, that the two extreme ends are populated first, then as copies are increased, these are divided between those two end extremes.
Thus, for instance, it is impossible to have a simulation of the "write-on" effect in the normal Paint and Polygon nodes.
I cannot create an effect where a series of dashes increases in one direction along a path, just like a "write on" effect.
Suggestion: I hope future versions of the sDuplicate node can add a variety of ways that the objects are duplicated along the path.
- duplicate along path.png (442.91 KiB) Viewed 112 times